At the last GDG Brighton I spoke on the difference between designing for iOS and Android.
Here are the slides and a recording of the talk:
For those that remember, it’s an updated version of the talk I did a few years ago at Brighton Digital Festival.
For a more up-to-date look at Android design, see this updated talk.
A short talk discussing some do’s and don’ts with Android design, whilst also looking at some iOS / iPhone patterns that should not be used on Android and why.
Filmed at the Ribot studios 14th September 2011 as part of Open Studios, a Brighton Digital Festival event.
Apologies for the terrible sound quality, a camera at the back of the room was never going to work well…